It’s a chance for brands to reach the 150 million people who spend an average of two hours a day on Roblox. Inside its games, virtual billboards and video ads can tempt the platform’s young audience with images of fast-food hamburgers and trailers for movies like Wicked: For Good. Advertising is “uncharted and very big,” Chief Executive Officer
Yet four years after the ad push began, ...
Learn more about Bloomberg Law or Log In to keep reading:
See Breaking News in Context
Bloomberg Law provides trusted coverage of current events enhanced with legal analysis.
Already a subscriber?
Log in to keep reading or access research tools and resources.